package game.grounds;

import game.items.Food;
import game.items.YewBerry;

/** 紫衫树（Y）：每 5 回合掉落 1 个 毒果。 */
public class YewBerryTree extends Tree {
    public YewBerryTree() { super('Y', 5); }
    @Override
    public Food createFruit() { return new YewBerry(); }
}
